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Review: Swamp Thing (1982)

The opportunity to write and direct a screen adaptation of the Len Wein / Bernie Wrightson horror comic came at an interesting juncture in Wes Craven’s career. Having navigated his way out of hardcore pornography through exploitation cinema (The Last House on the Left, The Hills Have Eyes) into the horror mainstream (Deadly Blessing), Swamp Thing allowed Craven to demonstrate his ability to handle action scenes, location work, special effects and a relatively tight $2.5m budget. Unfortunately, despite bringing the project in on schedule and within Avco Embassy’s cost estimates, it would be nearly three years before A Nightmare on Elm Street earned him wider recognition (by which time any comics fans picking up Swamp Thing on VHS would probably wonder why it diverged so much from Alan Moore’s 1983 reboot).

The movie was clearly aimed at a family audience, although 88 Films has chosen to go with the ‘European cut’; this version features brief nudity excised from the original US theatrical release, most notably a sequence in which its well-endowed heroine Adrienne Barbeau (The Fog, Escape from New York) skinnydips under the no doubt sexually frustrated gaze of mutated biologist Alec Holland (stunt man Dick Durock, who stepped in to play the beast of the bayou after Ray Wise (Twin Peaks) found the costume too clumbersome). Heading the cast as the urbane mad scientist Anton Arcane is Hollywood veteran Louis Jourdan (1977’s Count Dracula), who was most likely fulfilling a contractural obligation when he reprised the role in Jim Wynoski’s decidedly less effective 1989 sequel The Return of Swamp Thing.

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Poster artwork by Bernie Wrightson

In the excellent commentary track hosted by Sean Clark (Horror’s Hallowed Grounds), Craven readily admits there were problems with the production values – Jourdan’s climatic transformation into some kind of sword-wielding werewolf is more comical than comicbook – but Swamp Thing remains a fun romp, much of its charm lying in its being produced in an era before computer graphics became a kneejerk panacea for lazy film-maker.

[Originally published in The Dark Side, 2019.]

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